Frequently asked questions

Everything people keep asking us about the Resurrection. If it isn't here, ask on Discord.

The basics

Is this for real?

100%. The original CastleMiner Z team is back together and building it right now.

What is this? A sequel? A remake?

The game is being remade from the ground up in Unreal Engine 5. The technology the original was built on is outdated; the rewrite lets us keep shipping updates and bring the game to other platforms. Think of it as somewhere between a remake and a sequel: a full graphics overhaul with new features and improvements layered on top of the game you remember.

We're building the base game now and have already added a lot. You can see it for yourself on the live dev streams. Community feedback is driving which new features matter most.

Will it be a new product or an update to the original?

A completely new product. It's a full remake, not a patch.

Who is making this?

We are the original developers of CastleMiner Z. By a stroke of luck we were all able to get back together to bring this to you.

Release & platforms

When will it be released?

We're targeting 2026. That said, we won't ship the game before it's ready. The fastest way to hear the exact date is to wishlist on Steam or join the mailing list.

Where will it be released?

Our initial launch is on Steam. Console releases will follow.

Will the game be on Xbox?

CastleMiner's home is the Xbox and we'll do everything possible to make that happen. Xbox requires approval from Microsoft, and we haven't completed that process yet.

Will the game be on PlayStation?

We'd love to bring it to PlayStation, and Unreal makes that easier. As with Xbox, Sony has to allow it, and a strong launch on Steam is what makes that conversation easier.

Will the game have crossplay?

We're still early in development, too early to know whether this will be possible.

Beta, support & community

Can I get access to the beta?

Yes. Registration is open now. Signing up gives you a chance to be in the Beta.

Where can I get updates on progress?

We stream development on our YouTube channel. Drop by for the live streams and videos.

I have suggestions for the game. Where do I send them?

We'd love to hear them. The best place is our Steam community forums.

Can I contribute art or other content to the game?

Yes! Check out the Community Voxel Program to submit voxel models directly. For anything else, visit the Steam community forums and let us know how you'd like to help.

Is there a community for the game?

Our official server is discord.gg/695wHrzRtn. Fans have also maintained their own community Discord for years. It's not run by us, but it's a big part of what made all of this possible and we visit regularly.

Gameplay

Will the game have Avatars?

No. The Xbox Avatar system doesn't work the way it used to and obviously doesn't exist on other platforms. We'll ship with a standard character and add a character customisation system post-release if the game is well received.

Will the game have mod support?

We'd like to support this as much as possible, but we need more input from the modding community on how best to do it. Drop by the Steam community forum and tell us what you need.